Delivers only a message.
  1. System calls a telephone #.
  2. Telephone is answered.
  3. Message is played:
    "Hello, this is John Smith with the Community Church Youth Club. I'm calling to remind you that Friday night at 7 o'clock we're having a concert and pizza party at the church. We hope to see you there. (Option to repeat message.)
  4. Hangs up & continues calling.
Requires a key pressed before
hearing message.
  1. System calls a telephone #.
  2. Telephone is answered.
  3. Message is played:
    "Hello, this is the principal of Johnson County Schools. I am calling the parents of a child enrolled at our school. Please press 1 to hear this important message."
  4. The 1 key is pressed.
  5. Message is played:
    "Your child has been reported absent from our school today. State law requires that we promptly notify the parents of absentee students. To contact our office, call 456-1234. Thank you.
  6. Hangs up & continues calling.
Requires a response by pressing
the 1 or 2 key. Ends when reaches criteria.
  1. System calls a telephone #.
  2. Telephone is answered.
  3. Message is played:
    "Hello, this is the banquet department at the Geneva Hotel. We are calling our waiters and waitresses to inform them of a job available on Tuesday, from 6 pm to 11 pm. If you can report to work at that time, press 1, if not, press 2."
  4. Responses are logged and calling continues until a preset number of positive responses is reached.
  5. Hangs up & continues calling.
Requires either Voice or Touchtone responses. Asks 1 to 10 questions.
  1. System calls a telephone #.
  2. Telephone is answered.
  3. Message is played:
    "Hello, we hope you can participate in a political survey that will take less than 2 minutes of your time? If yes, please press 1 to listen to the first of 5 questions."
  4. The 1 key is pressed.
  5. Message is played:
    "If you're Republican, press 1, if Democrat, press 2, if Reform, press 3, or if independent, press 4."
  6. Logs response then goes to the next question until finished.
  7. Message is played:
    "If you would like us to mail you voter information, please say your name and address after the beep.(beep)"
  8. Hangs up & continues calling.

Transfers to live operator if
a
key is pressed.

  1. System calls a telephone #.
  2. Telephone is answered.
  3. Message is played:
    "Hello, this is John Smith with the ABC Company. We are calling our loyal customers to inform them that a new shipment of widgets has finally arrived. If you wish to speak to a sales person now, please press 1 or if you prefer to leave us a message, press 2."
  4. The 1 key is pressed.
  5. Message is played:
    "Please hold while we connect your call."
  6. The call is then transferred to any telephone number you designate.
  7. Hangs up & continues calling.

Transfers to live operator
automatically.

  1. System calls a telephone #.
  2. Telephone is answered.
  3. Message is played:
    "Hello, this is John Smith with the ABC Company. We are calling our loyal customers to inform them that a new shipment of widgets has finally arrived. Please hold while we connect your call to a live representative".
  4. The call is then transferred to any telephone number you designate.
  5. Hangs up & continues calling.
 
Call begins with a Greeting such as:

"Welcome to Oakdale Community Church. Please select 1 of these 10 choices, or if you know the voice mail box number of the person you wish to reach, you may enter it now.

1 - Church Information
2 - Upcoming Events
3 - Youth Group
4 - SeniorCitizens
5 - Prayer Concerns
6 - Missions Projects
"
Then awaits keypress.


Call begins with a Greeting such as:

"Thank you for calling ABC Company. Please select 1 of these 6 choices, or if you know the voice mail box number of the person you wish to reach, you may enter it now."

1 - Product Information
2 - Address & Office Hours
3 - To speak to someone in Sales
4 - To speak to someone in Accounting
9 - To search for someone's voice mailbox
0 - To speak to an Operator.